Job Closed
This listing is no longer active.
Motion designer/2D Animator
Location
United States
Posted
99 days ago
Salary
0
Job Description
Motion designer/2D Animator
EvoPlay
This description is a summary of our understanding of the job description. Click on 'Apply' button to find out more. Role Description We are currently expanding our team and are looking for a Motion designer/2D Animator for mobile apps and web sites. - Creating engaging animations and UI micro interactions - Animation of interface elements and characters - Creating/generating arts (backgrounds, icons, logotypes) - Interaction with team members to integrate animation into the project - Ensure all work meets quality standards and deadlines Qualifications - Spine 2D (skins, constraints, work with sequences, work with mesh and weights, pseudo 3D effect) - Basic knowledge of Adobe After Effect - Having an up-to-date portfolio - Knowledge and ability to apply the principles of animation - Ability to work with references and analyze them - Personal qualities: the ability to sensibly assess one’s own strengths when estimating time and preparing for a task - Analytical thinking - Knowledge of the Physical mechanics and optical physics Benefits - L&D center with courses for employees - Paid vacation and sick leaves - Medical insurance - Day off on birthday - Anniversary gifts - Group discussions and individual sessions with a psychologist
Job Requirements
- Spine 2D (skins, constraints, work with sequences, work with mesh and weights, pseudo 3D effect)
- Basic knowledge of Adobe After Effect
- Having an up-to-date portfolio
- Knowledge and ability to apply the principles of animation
- Ability to work with references and analyze them
- Personal qualities: the ability to sensibly assess one’s own strengths when estimating time and preparing for a task
- Analytical thinking
- Knowledge of the Physical mechanics and optical physics
Benefits
- L&D center with courses for employees
- Paid vacation and sick leaves
- Medical insurance
- Day off on birthday
- Anniversary gifts
- Group discussions and individual sessions with a psychologist
Related Guides
Related Categories
Related Job Pages
More 2D Artist Jobs
Lead UI Artist - WWE 2K
2K2K develops interactive entertainment for handheld gaming systems, console systems, personal computers, and mobile devices. The gaming and entertainment company
At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry. What We Need:Can you speak in images and design... from layout to typography, shape, color, visual language and iconography. When it comes to UI, are you never quite finished streamlining, polishing, and improving that pixel perfect clarity? If you’re passionate about crafting beautiful user experiences, with art and design that seems to anticipate the player’s next move, we have a role that might interest you! We’re looking for a Lead UI Artist to manage and lead a team of UI artists in the effort of creating the user interface, player status and overall presentation of the next installment of the WWE 2K franchise. You’ll work with a large and versatile team to craft assets and implement a striking and intuitive user experience across every mode of the game, from in-ring wrestling, to story modes, simulations, and a spectacular variety of user content creation tools. WWE 2K is an exciting and challenging game with a diverse set of features and requirements. You will grow and develop in many different areas, learning from a highly skilled team while working on innovative technology. We are committed to building the most diverse team possible, so while a list of qualifications is provided below, please do not hesitate to apply if you don’t meet 100% of the qualifications. What You Will Do: - Establish and maintain the visual direction and brand for the project's UI by working with the Art Director and other leads - Lead, mentor, and coach the UI art team, setting clear goals, conducting 1:1s, and fostering their career development - Oversee the creation and implementation of all UI components, such as menus, icons, and animations, and ensure the consistent quality of all UI art assets - Work across functions to develop the full scope of game needs - Anticipate challenges; build relationships with designers and engineers to improve functionality and visual fidelity - Develop and maintain UI style guides, as well as documentation for all aspects of UI/UX art and design Who Will Be a Great Fit: - 8 - 10+ years of professional experience in a UI/UX role, with 3 years of experience as a lead - Strong portfolio of UI/UX work showcased in AAA games - Proficient with Photoshop, Illustrator, game engines and UI tooling - Expert understanding of UI/UX design - Strong understanding of graphic design principles such as layout, typography, and color theory application - Ability to create high-quality work in a fast-paced environment and able to incorporate feedback from multiple stakeholders from multiple teams - Organized, excellent communication skills, passion for games, collaborative demeanor - Attention to detail and completeness, ability to see around corners, anticipate issues - Love for video games (not just ours!) Nice to Have: - Experience working in 3D with motion including Maya, Cinema 4D, Element 3D, or other industry standard software - Game Industry experience with multiple shipped titles - Knowledge of the WWE brand and style This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $123,200 - $172,500 per year. New York State (inclusive of New York City): $107,100 - $150,000 per year. Washington: $123,200 - $172,500 per year. New Jersey: $107,100 - $150,000 per year. British Columbia: $96,400 - $135,000 (CAD) per year. Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors. To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com
Senior UI Artist - WWE 2K
2K2K develops interactive entertainment for handheld gaming systems, console systems, personal computers, and mobile devices. The gaming and entertainment company
At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the world’s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry. What We Need:Can you speak in images and design... from layout to typography, shape, color, visual language and iconography. When it comes to UI, are you never quite finished streamlining, polishing, and improving that pixel perfect clarity? If you’re passionate about crafting beautiful user experiences, with art and design that seems to anticipate the player’s next move, we have a role that might interest you. We’re looking for a Senior UI Artist to help create and polish the UI, player status and overall presentation of the next installment of the WWE 2K franchise. You’ll work with a large and versatile team to craft assets and implement a striking and intuitive user experience across every mode of the game, from in-ring wrestling, to story modes, simulations, and a spectacular variety of user content creation tools. WWE 2K is an exciting and challenging game with a diverse set of features and requirements. You will grow and develop in many different areas, learning from a highly skilled team while working on innovative technology. We are committed to building the most diverse team possible, so while a list of qualifications is provided below, please do not hesitate to apply if you don’t meet 100% of the qualifications. What You Will Do: - Work closely with UI and Art leadership to establish and drive the game’s visual design language. - Work autonomously and own large sections of the game’s UI - Consistently establish the quality bar for the UI team to strive toward. Help mentor and provide feedback to the team as needed. - Create, implement, and test UI assets using proprietary tools - Receive feedback, implement improvements, polish and bug fixes to UI/flows - Work across functions to develop the full scope of game needs - Anticipate challenges; build relationships with designers and engineers to improve functionality and visual fidelity. Who Will Be a Great Fit: - 10+ years of professional experience in a UI/UX role - Strong portfolio of UI/UX work showcased in AAA games - Proficient with Photoshop, Illustrator, game engines and UI tooling - Expert understanding of UI/UX design - Strong understanding of graphic design principles such as layout, typography, and color theory application - Ability to create high-quality work in a fast-paced environment and able to incorporate feedback from multiple stakeholders from multiple teams - Organized, excellent communication skills, passion for games, collaborative demeanor - Attention to detail and completeness, ability to see around corners, anticipate issues - Love for video games (not just ours!) Nice to Have: - Experience working in 3D with motion including Maya, Cinema 4D, Element 3D, or other industry standard software - Game Industry experience with multiple shipped titles - Knowledge of the WWE brand and style This is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect: California: $100,200 - $140,300 per year. New York State (inclusive of New York City): $87,100 - $122,000 per year. Washington: $100,200- $140,300 per year. New Jersey: $87,100 - $122,000 per year. British Columbia: $75,700 - $106,000 (CAD) per year. Base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an 'at-will position' and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors. To learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com
2D Concept Artist
Snowed In StudiosSnowed In Studios, founded in 2009, is Ottawa’s largest game development studio, specializing in collaborating with indie developers and AAA titles. Renowned
Role Description As a Concept Artist, you will play a key role in shaping the visual direction of high-profile AAA titles. You’ll be responsible for producing high-quality concept designs and exploratory illustrations that bring ideas to life while aligning with client guidelines. Working under the supervision of an Art Director, you are expected to be both self-motivated and highly creative, contributing to a wide range of visual development tasks. - Create high-quality concept art, exploratory designs, and visual documentation for AAA game projects. - Work closely with Art Directors to interpret briefs and deliver work that aligns with client expectations. - Collaborate creatively within project requirements while maintaining consistency across styles and directions. - Use advanced industry techniques, including 3D software and photo manipulation, to support your design process. - Manage deadlines responsibly and take ownership of assigned projects. Qualifications - 5+ years of industry experience as an outsourcer and/or freelancer (relevant education considered equivalent). - Proven experience working on AAA projects. - Strong proficiency with industry-standard tools and workflows (3D software, photo manipulation, etc.). - Demonstrated ability to understand and execute from briefs and art documentation. - Experience collaborating with international clients as a contractor. - Strong sense of responsibility, ownership, and time management. Requirements - Language Skills - English: Advanced (required) - French: Intermediate (preferred) - Additional languages are a plus, as we work with international clients. Benefits - Salary starting at $74,000 to $79,000 CAD
2D Concept Artist
Snowed In StudiosSnowed In Studios, founded in 2009, is Ottawa’s largest game development studio, specializing in collaborating with indie developers and AAA titles. Renowned
• Create high-quality concept art, exploratory designs, and visual documentation for AAA game projects. • Work closely with Art Directors to interpret briefs and deliver work that aligns with client expectations. • Collaborate creatively within project requirements while maintaining consistency across styles and directions. • Use advanced industry techniques, including 3D software and photo manipulation, to support your design process. • Manage deadlines responsibly and take ownership of assigned projects.

