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Pixion Games

Remote Jobs

Building Lunchtime Esport & Play-to-Own For Everyone.

6 open rolesTeam 11,50H1B No SponsorLatest: Jun 5, 2026, 9:12 AM UTCCompany SiteLinkedIn
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6 Jobs

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Community & Social Media Manager

Pixion Games

Building Lunchtime Esport & Play-to-Own For Everyone.

Full TimeRemoteSeniorTeam 11-50H1B No Sponsor

• Be the voice of the studio and actively participate with our community. • Develop effective strategies, and content plans to increase community engagement and drive excitement for our ecosystem. • Plan, execute and report on community events, and other activities in line with in-game content, and other marketing activities. • Provide meaningful feedback on community sentiment and feedback to grow and retain an engaged player base. • Inform and engage our players through diverse social channels, and ensure the players' input is communicated and answered.

United Kingdom
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Game Analyst

Pixion Games

Building Lunchtime Esport & Play-to-Own For Everyone.

Analyst40 days ago
Full TimeRemoteSeniorTeam 11-50H1B No Sponsor

• Own player, product, and commercial analysis across Fableborne. • Build and maintain segmentation frameworks for key player groups. • Analyze the full UA funnel and develop testable hypotheses. • Deep-dive into monetization performance across IAP and pricing structures. • Collaborate closely with product, game design, UA, marketing, and leadership. • Design robust reporting and dashboards for core KPIs.

United Kingdom
Job Closed
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Game Data Analyst

Pixion Games

Building Lunchtime Esport & Play-to-Own For Everyone.

Data Analyst42 days ago
Full TimeRemoteSeniorTeam 11-50H1B No Sponsor

• Own player, product, and commercial analysis across Fableborne. • Build and maintain segmentation frameworks for key player groups. • Analyse the full UA funnel, identify the highest-impact drop-off points. • Deep-dive into monetisation performance across IAP, marketplace activity, player cohorts, and pricing structures. • Evaluate token reward performance and post-distribution behaviour. • Design robust reporting, dashboards, and alerting for core KPIs. • Collaborate closely with product, game design, UA, marketing, and leadership to scope analytical questions.

United Kingdom
Job Closed
Pixion Games logo

Data Analyst

Pixion Games

Building Lunchtime Esport & Play-to-Own For Everyone.

Data Analyst45 days ago
Full TimeRemoteSeniorTeam 11-50H1B No Sponsor

• Own player, product, and commercial analysis across Fableborne. • Build and maintain segmentation frameworks for key player groups. • Analyse the full UA funnel and identify highest-impact drop-off points. • Deep-dive into monetisation performance across IAP and pricing structures. • Evaluate token reward performance and post-distribution behaviour. • Design robust reporting, dashboards, and alerting for core KPIs. • Collaborate closely with product, game design, UA, marketing, and leadership.

United Kingdom
Job Closed
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Operations Manager – 12-month contract

Pixion Games

Building Lunchtime Esport & Play-to-Own For Everyone.

Operations45 days ago
ContractRemoteSeniorTeam 11-50H1B No Sponsor

• Support leadership with decision making by providing cost calculations, risks and benefits analysis, resources and feasibility analysis, execution strategies for the new milestones, goals, initiatives, and projects. • Manage expense tracking, purchase approvals, vendor management, and operational budgeting processes. • Identify, track, and escalate decisions that are blocking product development in a timely manner, and follow up with the team to support resolution and maintain alignment on timelines and context. • Partner with the Project Manager and the team in planning scenarios for product milestones scope, timelines, and cost to be presented to the leadership. • Collaborate with leadership and the team to identify hidden inefficiencies in existing processes, and find solutions to optimise the delivery time and cost. • Standardize recurring operational processes so the company can operate and scale more smoothly.

Europe
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Game Designer

Pixion Games

Building Lunchtime Esport & Play-to-Own For Everyone.

Designer85 days ago
Full TimeRemoteSeniorTeam 11-50H1B No Sponsor

• Design in-game systems that shape player progression, grow retention and monetisation, and deliver an overall fun experience to the player • Own the design, balance and monitoring of game economy, liveops and monetisation • Propose new liveops and monetisation features by pitching their ROI so their value can be quantified for roadmap prioritization • Closely collaborate with Product Director and Combat Designer to define the game’s roadmap, and its new content needs to update the meta, satisfy player needs, refresh the game experience and create new monetisation opportunities • Continuously monitor, with the support of the product and community team, player behavior and feedback patterns to make adjustments and improvements to the game's live content

United Kingdom
Job Closed