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Battle Creek Games

Remote Jobs

Creators of Offroad Outlaws, No Limit Drag Racing 2 & American Marksman – The Leader in Racing and Hunting Games!

6 open rolesTeam 11,50Latest: Feb 25, 2026, 7:16 PM UTCCompany SiteLinkedIn
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6 Jobs

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Chief of Staff

Battle Creek Games

Creators of Offroad Outlaws, No Limit Drag Racing 2 & American Marksman – The Leader in Racing and Hunting Games!

Chief of Staff110 days ago
OtherRemoteLeadTeam 11-50

• Own board and investor prep end to end: financials, operating metrics, narrative, materials, and coordination, ensuring leadership walks in aligned and well-prepared. • Lead financial planning across the company, including budgeting, forecasting, and scenario modeling, effectively covering much of what a Director of Finance would own. • Build and run the company’s operating cadence, including quarterly planning, goal setting, and follow-through. • Design and lead a weekly executive business review covering revenue, spend, hiring progress, and product timelines, keeping discussions focused on decisions, not updates. • Act as a thought partner to the CEO and leadership team, pressure-testing plans, clarifying priorities, and helping translate strategy into concrete operating plans. • Coordinate auditors, compliance work, and external financial partners, keeping the process tight and predictable for the rest of the team. • Plan and run leadership off-sites and on-sites, with clear objectives, strong preparation, and outcomes that actually change how the team operates. • Leverages AI and automation tools to scale personal impact, extend capacity, and operate at a higher strategic level.

United States
Job Closed
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Marketing Artist

Battle Creek Games

Creators of Offroad Outlaws, No Limit Drag Racing 2 & American Marksman – The Leader in Racing and Hunting Games!

Marketing110 days ago

• Create high-volume, high-quality UA assets across short-form video, motion graphics, static ad variants, and store assets. • Own gameplay capture end-to-end, turning raw in-engine moments in Unity into compelling, performance-ready creatives. • Edit and assemble video ads from start to finish: gameplay capture → edit → motion graphics → sound design/SFX mixing → final polish. • Integrate audio, SFX, and music intentionally to enhance pacing, clarity, and emotional impact in video ads. • Help scale creative output by identifying evergreen concepts and streamlining or automating production where possible. • Design static ad variants, social assets, thumbnails, and store graphics as needed. • Rapidly iterate on creative concepts based on performance data, A/B testing results, and team feedback. • Collaborate closely with UA and Marketing on asset needs across paid channels, ASO, and social platforms. • Maintain organized project files, timelines, and proactive communication in a fast-moving environment.

United States
Job Closed
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Senior Software Engineer, Unity

Battle Creek Games

Creators of Offroad Outlaws, No Limit Drag Racing 2 & American Marksman – The Leader in Racing and Hunting Games!

Game Engineer110 days ago

• As a Senior Unity Engineer, you’ll work primarily on No Limit Drag Racing 2, helping to develop and refine gameplay features, optimize performance, and ensure a smooth user experience across a wide range of devices. • Collaborate closely with senior engineers, artists, and designers to bring new content to life. • Write clean, maintainable C# code. Participate in code reviews and follow established coding standards. • Assist in profiling and optimizing game performance (FPS, memory usage) to deliver a smooth experience on mobile devices. • Investigate and resolve bugs or technical issues reported by QA or the community, ensuring fast and effective solutions. • Work with artists and designers to integrate new art assets and gameplay features. Communicate effectively about technical requirements and limitations. • Stay updated with Unity and C# best practices. Suggest improvements to workflows and tools that enhance development efficiency.

United States
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Senior Technical Designer, Unity

Battle Creek Games

Creators of Offroad Outlaws, No Limit Drag Racing 2 & American Marksman – The Leader in Racing and Hunting Games!

Game Engineer110 days ago

• Own features end-to-end: from opportunity sizing and spec → prototype → production → liveops iteration. • Design & implement gameplay systems (progression, events, economy, meta, tuning, difficulty, reward loops) directly in Unity + C#. • Prototype quickly in-editor (greybox levels, temp UI/UX flows, state machines) to validate fun and feasibility. • Author tools & pipelines (editor utilities, data-driven configs, ScriptableObject frameworks) that speed up content creation. • Instrument analytics (events, funnels) and define success metrics/KPIs; run A/B tests and use results to iterate. • Balance & tune economies and rewards with a practical view of retention and monetization. • Partner with engineering on performant, memory-safe implementations for mobile (Addressables, asset budgets, profiling). • Collaborate with art & UI/UX to land interactions, feedback, and polish it to feel authentic to our genres. • Write clear specs & docs (goals, acceptance criteria, telemetry plans) that align cross‑functional teams. • Champion players: review feedback, triage issues, and prioritize changes that meaningfully move core KPIs.

United States
Job Closed
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Staff Backend Engineer

Battle Creek Games

Creators of Offroad Outlaws, No Limit Drag Racing 2 & American Marksman – The Leader in Racing and Hunting Games!

Backend Engineer110 days ago
OtherRemoteLeadTeam 11-50

• Architect and implement microservices, APIs, and scalable server infrastructures supporting millions of concurrent users. • Design for high availability, fault tolerance, and low latency. • Write clean, efficient, and secure code (primarily C# and Go, plus Java or similar). • Optimize performance, conduct rigorous testing, and implement monitoring/logging. • Leverage AWS, GCP, or Azure for scalable deployments. • Develop auto-scaling, load-balancing, and disaster-recovery strategies. • Partner with designers and engineers to integrate gameplay features (events, leaderboards, live-ops) with backend services. • Mentor junior engineers, review code, and champion best practices. • Implement robust security measures to protect player data. • Ensure data consistency across distributed systems using SQL and NoSQL solutions. • Stay current with industry trends. • Lead post-mortems and implement preventative improvements.

United States
$165K - $200K / year
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Senior 3D Vehicle Modeler

Battle Creek Games

Creators of Offroad Outlaws, No Limit Drag Racing 2 & American Marksman – The Leader in Racing and Hunting Games!

Customer Support120 days ago

About Battle Creek Games Battle Creek Games is a remote, mobile gaming studio behind some of the most-played racing and hunting titles in the U.S., including No Limit 2 , Offroad Outlaws , and American Marksman , reaching millions of players worldwide. If you’re excited about contributing to our titles, we’d love to hear from you. Role Overview We’re expanding our Vehicle Modeling team with an ambitious goal: shipping one new car every day . This team builds the vehicles players aspire to own, race, customize, and show off. You’ll create highly realistic, production-ready cars while helping scale and automate how vehicles are built and delivered in a live-service racing game. You’ll work closely with product, design, and engineering to push both craftsmanship and efficiency forward. We’re looking for a US-based Senior 3D Vehicle Modeler who truly lives and breathes cars. Every surface, proportion, and material you create should feel intentional and grounded in real-world automotive design. Beyond hands-on modeling, this role plays a critical part in reviewing contractor work, setting clear quality standards, and ensuring assets are production-ready. The vehicle team will grow to 10+ modelers this year , operating in a fast-paced, highly visible environment where ownership, quality, and speed all matter. What You’ll Do Create high-quality, realistic vehicle models for in-game use Rig vehicles in Blender to support full in-game functionality Create and refine vehicle textures using Photoshop Review contractor submissions, providing clear feedback and approving or rejecting work Create tickets, documentation, and visual guidance to support production Collaborate with product and engineering to improve and scale the vehicle pipeline Help design systems and workflows that enable faster, more automated car creation over time What You'll Need At least one shipped game as part of a development team Strong vehicle modeling expertise in Blender Solid rigging experience in Blender Proficiency in Photoshop for texturing and refinement A deep passion for cars (racing, tuning, collecting, building, or design) Strong understanding of real-world vehicle proportions, materials, and surface flow Familiarity with how vehicle assets are implemented and used in Unity Clear communication skills and comfort working cross-functionally Prior leadership or management experience Nice to Have Experience working on mobile games Experience on a live-service game Background in racing games or vehicle-focused titles Experience building or maintaining art pipelines, tools, or documentation Leadership & Ownership Create and maintain vehicle design guides and quality standards Review incoming models and ensure consistency across the vehicle lineup Own quality and readiness of vehicle assets before they reach production Operate with accountability, clarity, and strong communication Tech Stack Blender Photoshop Unity ClickUp Miro Why Join Battle Creek Games? Remote by Design: We’re a fully remote team with processes and tools intentionally built for effective, distributed collaboration. Collaborative Culture: Enjoy a supportive environment where cross-team collaboration and rapid iteration are highly valued. Impactful Contribution: Play a hands-on role in advancing our most popular titles. Professional Growth: Expand your skills by working alongside experienced teammates hailing from EA, Small Giant Games, Rovio, and Pocket Gems. Competitive Benefits & Pay: Compensation is at or above the 75th percentile for the gaming industry, most health plans are fully covered or low-cost, and we offer unlimited PTO to support long-term, sustainable careers. Ready to Accelerate Your Career? If you’re excited about creating top-tier racing experiences for millions of players, and you thrive in a dynamic, collaborative setting, send us your resume , portfolio (if available) , and a brief introduction to your background. Join us and help take our multiple titles to the next level! At Battle Creek Games, we believe our strength comes from the diversity of our players and our team. We’re committed to building an inclusive environment where everyone, regardless of race, ethnicity, religion, gender identity or expression, sexual orientation, national origin, disability, age, veteran status, or background can do their best work. We welcome candidates from all walks of life and encourage you to apply, even if your experience doesn’t line up perfectly with every qualification listed. What matters most to us is passion, creativity, and a drive to help us build games that millions of players love.

United States
$75 - $100 / year
Job Closed