Bardel Entertainment
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Headquartered in Vancouver, British Columbia, Bardel Entertainment is a global, multi-platform entertainment studio focused on animation and digital media produ
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/Compositing Artist
Bardel EntertainmentHeadquartered in Vancouver, British Columbia, Bardel Entertainment is a global, multi-platform entertainment studio focused on animation and digital media produ
Title:Compositing Artist Location: Montreal QC CA Job Description: As a Compositing Artist, you will play a crucial role in bringing our animated worlds to life. The compositing artist is responsible for integrating 3D rendered assets, special effects, and other elements to create the final polished shots for our animated feature. This includes ensuring visual consistency, maintaining artistic intent, and resolving technical challenges to produce high-quality imagery. What you’ll be doing: - - Combine multiple layers of animation, visual effects, lighting passes, and background elements into a cohesive image. - Balance color, light, and depth to ensure visual consistency across shots and sequences. - Address technical issues such as edge inconsistencies, motion blur, and artifact cleanup. - Collaborate with departments like lighting, effects, and rendering to troubleshoot and resolve shot-specific challenges. - Use compositing software to add depth, atmosphere, and enhancements such as lens flares, color grading, and motion blur. - Apply creative adjustments to ensure the director’s vision is achieved in every shot. - Work closely with the Compositing Supervisor, and other team members to align on the creative direction and technical standards. - Provide feedback to upstream departments (e.g., modeling, lighting, FX) to improve workflow efficiency. - Organize and manage all compositing assets, including file naming conventions and ensuring proper archiving. - Maintain high standards for file organization and version control. What you’ll bring: - - 5+ years experience as a Compositing Artist in the animation industry, ideally on fully animated or hybrid features. - Proficiency in industry-standard 3D software (e.g., Maya, Houdini). - Proficiency using Katana including working with templates in a pipeline. - Strong understanding of colour theory, composition, and cinematography principles. - Strong knowledge of shading languages (e.g., RenderMan, Arnold). - Familiarity with compositing software (e.g., Nuke). - Strong problem-solving skills and the ability to work efficiently under tight deadlines. Location: Montreal, Quebec Avantages Échelle de salaires : $1,400 - 1,700 CAD par semaine L'échelle de salaires indiquée reflète nos attentes actuelles pour ces postes à la date de publication de cette annonce. Votre offre de salaire finale prendra en compte plusieurs facteurs clés, y compris votre formation, vos qualifications, certifications, expérience, compétences, localisation géographique, ainsi que les besoins et exigences de l'entreprise. Un environnement de travail flexible, une assurance santé et bien-être étendue dès le premier jour, et un programme de contrepartie pour les REER ne sont que quelques-uns des avantages offerts. Pour plus de détails, consultez notre . Si cela vous semble correspondre, qu'attendez-vous ? Envoyez-nous votre candidature ! Pay Range: $1,400 - 1,700 CAD per week This salary range provided reflects our current expectations for these roles as of this posting’s date. Your final salary offer will consider various key factors, including your education, qualifications, certifications, experience, skills, geographical location, as well as the needs and requirements of the business.