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Gcore logo
Gcore

Powerful edge and cloud solutions for media business and the entertainment industry

3D Environment Artist

Location

Poland

Posted

84 days ago

Salary

0

Seniority

Mid Level

2 yrs expEnglish

Job Description

3D Environment Artist

Gcore

• Creating game worlds and environments. • Create, optimize, and implement 3D assets for maps, from initial sketches to full integration into the game. • Creating photorealistic assets that meet the standards of modern AAA projects • Preparing assets for game engines and ensuring they run correctly in real time • Creating and configuring materials, tiles, and decals • Working with high-poly photogrammetric objects • Performance optimization and bug fixing

Job Requirements

  • At least 2 years of experience as a 3D artist in the game development industry.
  • Experience creating AAA games is a plus.
  • Knowledge of processes:
  • Knowledge of the PBR pipeline
  • Creating optimized low-poly and high-quality high-poly
  • Knowledge of ZBrush for Hard Surface
  • Optimized UV mapping, using overlaps and trims
  • Bug-free map baking
  • Advanced texturing in realism: creating an object's "history" through wear and tear, working with decals
  • Working with trim sheets and tile textures
  • Ability to work in a team with artists, designers, and technical specialists
  • Good problem-solving skills and attention to detail
  • Willingness to learn new tools and technologies
  • Proactive, independent, and curious
  • Language: English at basic level, other languages will be a plus.

Benefits

  • Equal Opportunity Employer

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