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UneeQ logo
UneeQ

Digital humans for the metaverse – enabling the best creative minds to design and build amazing customer experiences.

Senior Software Engineer, Real-Time 3D Platform

Full-stack EngineerSoftware EngineerFull TimeRemoteSeniorTeam 51-200H1B No SponsorCompany SiteLinkedIn

Location

New Zealand

Posted

65 days ago

Salary

0

Seniority

Senior

Bachelor DegreeEnglishAWSCloudLinuxUnreal Engine

Job Description

Senior Software Engineer, Real-Time 3D Platform

UneeQ

• You'll join stand-ups a couple of times a week to align with the team, unblock work, and share progress • Most days, you’ll work hands-on in our Unreal Engine-based digital human application, contributing to features, performance, and overall system quality • Role involves working across parts of the wider platform - integrating with services such as text-to-speech, real-time streaming (WebRTC), and cloud infrastructure (AWS) • You'll often own work end-to-end, with regular code reviews and design discussions to ensure a high technical standard • You'll work closely with senior engineers in the platform team, particularly your day-to-day counterpart, and collaborate as needed with adjacent technical teams that build on top of the platform • Responsibilities will include developing and enhancing features within our digital human application to improve quality and user engagement • Investigate and implement performance optimisation opportunities • Integrate other platform systems into the game engine • Research, experiment and implement (if appropriate) the latest techniques in graphics - such as machine learning based animation • Support other team members that use the game engine by debugging engine issues or providing expert support • Keep up to date with the latest developments in the industry and specific to our game engine • Provide thought leadership in real-time 3D related elements of our platform • Work with technical artists and animators to develop scalable pipelines for character creation • Support technical artists and animators do their best work by developing tools and systems to facilitate this

Job Requirements

  • Experienced in the games industry or interactive real-time 3D graphics development
  • Highly experienced with C/C++, with hands-on experience using real-time rendering APIs such as Vulkan, DirectX, or similar
  • Experienced working with Unreal Engine 5
  • Strong in general software engineering, including integrating a rendering system with other platform services (e.g. messaging systems, backend services)
  • Comfortable using AI-assisted coding tools as part of your development workflow
  • Strong in 3D mathematics, including vectors and transformation matrices
  • Experienced in CPU and GPU optimisation
  • Comfortable using metrics and data to understand how code performs in production and to inform decisions
  • Comfortable building, improving, and maintaining build systems
  • Proven problem-solving and debugging skills, including the ability to track down issues in unfamiliar or legacy codebases
  • Strong hands-on experience working in Linux environments, with confidence using Linux as a primary development platform and ensuring applications also run reliably on Windows for use by other teams (e.g. art and animation).
  • Awareness of current industry trends, tooling, and best practices in computer graphics and real-time 3D development

Benefits

  • Join a global team with colleagues from around the world
  • Annual learning allowance to support your professional growth
  • Health insurance coverage
  • Wellness allowance (for NZ & AU employees)
  • An extra week of annual leave (for NZ & AU employees)
  • Participation in our annual Company Summit - yes, we fly in all our employees from around the world!
  • Flexibility to work from other locations for short periods

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