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Better than free to play! Everyone Wins.
Technical Artist
Location
United States
Posted
79 days ago
Salary
0
Seniority
Mid Level
Job Description
Technical Artist
iPlayMore
• Work with 3D artists and programmers to create 3D assets and import them correctly into the game engine, including all LOD’s, tuning their functions • Provide support to artists and engineers in asset performance and validation • Support artists and engineers through the 3D art pipeline and engine tools • Develop 3D art pipeline tools and extensions for usability and efficiency • Solve challenging technical issues to speed 3D asset pipeline delivery • Collaborate with engineers and testers to resolve in-game problems • Document collaboration to share technology and best practices • Inspire and empower the art team to optimize their processes • Review and identify opportunities for tool improvements
Job Requirements
- 2−3 years of experience as a 3D modeller, and/or SFX Artist
- At least one year of experience in a digital art content creation pipeline
- List the number and variety of tech-art areas of interest in your past activity
- Professional experience as a technical artist
- Experience in the video game industry
- Experienced in developing custom tools for Digital Content Creation tools (Maya, Max, etc.)
- Experience with Unreal game engines and editors
- Shader and performant material development
- Knowledge of C++
- Experience being part of a creative team.
- Strong analytical, problem solving, time management and organizational skills.
- Verbal and written communication skills
- Ability to work independently and in a team environment.
Benefits
- Extraordinary opportunity for personal growth and skills development, due to high level of responsibility and challenges
- Work will primarily take place remotely
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