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iPlayMore logo
iPlayMore

Better than free to play! Everyone Wins.

Technical Artist

3D Artist3D ArtistOtherRemoteMid LevelTeam 51-200Since 2018H1B No SponsorCompany SiteLinkedIn

Location

United States

Posted

79 days ago

Salary

0

Seniority

Mid Level

Bachelor Degree2 yrs expEnglishUnreal Engine

Job Description

Technical Artist

iPlayMore

• Work with 3D artists and programmers to create 3D assets and import them correctly into the game engine, including all LOD’s, tuning their functions • Provide support to artists and engineers in asset performance and validation • Support artists and engineers through the 3D art pipeline and engine tools • Develop 3D art pipeline tools and extensions for usability and efficiency • Solve challenging technical issues to speed 3D asset pipeline delivery • Collaborate with engineers and testers to resolve in-game problems • Document collaboration to share technology and best practices • Inspire and empower the art team to optimize their processes • Review and identify opportunities for tool improvements

Job Requirements

  • 2−3 years of experience as a 3D modeller, and/or SFX Artist
  • At least one year of experience in a digital art content creation pipeline
  • List the number and variety of tech-art areas of interest in your past activity
  • Professional experience as a technical artist
  • Experience in the video game industry
  • Experienced in developing custom tools for Digital Content Creation tools (Maya, Max, etc.)
  • Experience with Unreal game engines and editors
  • Shader and performant material development
  • Knowledge of C++
  • Experience being part of a creative team.
  • Strong analytical, problem solving, time management and organizational skills.
  • Verbal and written communication skills
  • Ability to work independently and in a team environment.

Benefits

  • Extraordinary opportunity for personal growth and skills development, due to high level of responsibility and challenges
  • Work will primarily take place remotely

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