Job Closed
This listing is no longer active.
Headquartered in Chantilly, Virginia, American Systems is a government contractor that provides professional, technical, and Information Technology services. Established in 1975, A
Aerospace Engineering Intern
Location
United States
Posted
89 days ago
Salary
0
Seniority
Entry Level
No structured requirement data.
Job Description
Aerospace Engineering Intern
American Systems
This description is a summary of our understanding of the job description. Click on 'Apply' button to find out more. Role Description Are you a highly motivated, engaged student currently enrolled in a Bachelor of Science program in Aerospace Engineering or similar field? Are you looking to do meaningful, exciting work during your summer break? Then come aboard as AMERICAN SYSTEMS' next Aerospace Engineering Intern! As an Aerospace Engineering Intern, you will: - Work with the latest, cutting edge technology - Provide creative solutions to complex problems - Work with a team of driven, supportive, and highly skilled professionals A week in the life of an Aerospace Engineering Intern: - Contribute as a member of an advanced technical team focused on current challenges within the Department of War - Use modern digital engineering tools to support assessments and evaluations of DoW programs - Support performance of aerospace modeling and simulation as part of our engagements with key programs - Contribute as part of the DTE&A team to conducting aerospace system performance assessments, modeling of system dynamics and aerodynamics, subsystem and payload performance analysis, and documenting analytical outputs. - Assist with the following: - Evaluation of designs, developments, prototypes, systems of systems, and related command and control systems. - Develop, integrate, and validate models of aerospace systems and subsystems; assess systems performance in relation to mission models and requirements - Evaluation of test plans and execution - May have the chance to work with various programming languages (C/C++, R, Python, etc), MATLAB, CAMEO, AFSIM and similar systems Qualifications - High School diploma and 2 years of college or related work experience Benefits - Comprehensive benefits program including healthcare benefits - Paid leave - Retirement plans - Insurance programs - Education and training assistance Company Description AMERICAN SYSTEMS is committed to pay transparency for our applicants and employee-owners. The salary range for this position is USD $43,200.00/Yr. - USD $72,100.00/Yr. Actual compensation will be determined based on several factors permitted by law. EEO Race/Sex/Disability Status/Veteran Status
Job Requirements
- High School diploma and 2 years of college or related work experience
Benefits
- Comprehensive benefits program including healthcare benefits
- Paid leave
- Retirement plans
- Insurance programs
- Education and training assistance
Related Guides
Related Categories
Related Job Pages
More Engineer Jobs
• Design, implement, test, and maintain core client features in Go: connection orchestration, reconnection strategies, NAT traversal, encrypted transport lifecycle, and sync logic. • Ship end-to-end client work: design, implementation, launch, and observability (metrics, logs, traces). • Diagnose and reduce client performance and reliability issues. • Collaborate closely with product, per-platform clients, and platform teams. • Champion engineering excellence by driving code quality, architectural reviews, and design documentation. • Provide technical leadership and mentorship to other engineers, fostering a culture of learning and knowledge sharing.
• Design, implement, test, and maintain core client features in Go: connection orchestration, reconnection strategies, NAT traversal, encrypted transport lifecycle, and sync logic. • Ship end-to-end client work: design, implementation, launch, and observability (metrics, logs, traces). • Diagnose and reduce client performance and reliability issues. • Collaborate closely with product, per-platform clients, and platform teams. • Champion engineering excellence by driving code quality, architectural reviews, and design documentation. • Provide technical leadership and mentorship to other engineers, fostering a culture of learning and knowledge sharing.
• Provide senior-level technical leadership across enterprise identity platforms, specializing in Microsoft Entra ID and Okta, in a fully remote capacity. • Drive complex SSO, MFA, lifecycle, and federation initiatives from design through production rollout. • Partner with security, application teams, and program leadership to deliver scalable, compliant, and well-governed identity solutions.
Principal Animation Engineer
AGBOA home for storytellers. Founded by award-winning, record-breaking directors Anthony and Joe Russo.
Role Description AGBO is seeking a Principal Animation Engineer to lead the technical vision and development of animation systems for our interactive projects. This role focuses on building scalable, high-performance animation architecture that supports expressive, responsive, and emotionally resonant gameplay. As a Principal Animation Engineer, you will define the technical direction for animation systems across the project—owning core runtime architecture and partnering closely with Animation, Design, and Technical Art. You'll play a critical role in ensuring our character performance and gameplay feel meet the cinematic and storytelling standards. This role is preferred based in Raleigh, NC, but open to fully remote candidates. Key Responsibilities - Define and lead the technical strategy for animation systems within Unreal Engine (UE5), ensuring scalability, maintainability, and performance. - Architect and implement advanced runtime animation systems including state machines, animation blueprints, motion matching, locomotion systems, blending frameworks, and procedural solutions. - Collaborate closely with animators to ensure animation content integrates seamlessly and performs optimally in-engine. - Establish and communicate best practices for animation pipelines, performance optimization, replication, and networked animation systems. - Serve as the primary technical partner to Animation leadership, translating creative goals into sustainable engineering solutions. - Identify performance bottlenecks and proactively implement solutions to maintain high frame-rate targets. - Partner with Design and Gameplay Engineering to ensure tight integration between animation systems, combat mechanics, and player controls. - Contribute to tooling improvements and workflow enhancements that increase iteration speed and team efficiency. - Perform other duties as assigned. Qualifications - 10+ years of professional experience in gameplay or animation engineering, with multiple shipped titles and at least one in a senior or principal capacity. - Significant professional experience as an Animation Engineer on at least one shipped UE4 or UE5 title. - Experience developing animation systems for a third-person game, with strong understanding of locomotion, combat, and character responsiveness. - Deep expertise in C++ and Unreal Engine animation frameworks (Animation Blueprints, Montages, Blend Spaces, Control Rig, etc.). - Strong understanding of character movement, camera systems, and player input responsiveness. - Experience optimizing animation systems for performance across platforms. - Proven ability to lead technical initiatives and mentor other engineers. - Strong communication skills with the ability to clearly articulate technical concepts to non-engineering partners. Bonus Skills - Experience with motion matching, procedural animation, IK systems, or advanced locomotion frameworks. - Familiarity with network replication for character animation systems. - Experience working on narrative-driven or cinematic gameplay experiences. - Background in early-stage or prototype development environments. Company Description AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award–winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.


