VIRTUAL REALITY JAM LIMITED
Remote Jobs
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Role Description We are looking for a technically proficient Junior Game Programmer to join the Realityjam studio team as an apprentice, contributing to the development of MMO game, 5th Dimension. This is a fully remote, paid apprenticeship offering structured learning and direct involvement in shipping live multiplayer titles. You will work primarily in C# within Unity, contributing to gameplay systems, multiplayer logic, tooling, and engine integration across the 5th Dimension codebase. If you're not yet at the required experience level, our Pre-Apprenticeship Pathway offers a direct, mentored route into this role. Key Responsibilities - Develop and maintain gameplay systems and features in C# within the Unity engine. - Implement and debug multiplayer functionality using Unity's networking frameworks. - Work with the tech art and design teams to integrate assets and systems into the game pipeline. - Write clean, maintainable, and well-documented code in line with studio standards. - Participate in code reviews and contribute to engineering best practices across the team. - Identify and resolve bugs, performance issues, and technical debt as directed. - Engage with the apprenticeship programme's learning and assessment requirements. Qualifications - Minimum 2 years of documented commercial experience programming games in C# with Unity. - Demonstrable experience working within a commercial Unity development pipeline — this is mandatory. - Working knowledge of multiplayer game architecture and networking fundamentals. - Experience using version control systems such as Git or Plastic SCM within a team environment. - Right to work in the United Kingdom — applicants must hold this at the time of application. - Completion of the 5th Dimension demo on Steam prior to submitting your application. Desirable Skills - Experience with Unity Netcode for GameObjects, Mirror, or an equivalent multiplayer networking framework. - Familiarity with .NET and server-side game logic. - Experience working with Edgegap, Photon, or similar multiplayer hosting and relay infrastructure. - Understanding of performance profiling and optimisation techniques in Unity. - Exposure to CI/CD pipelines or automated testing in a games context. Remuneration & Working Hours - Base salary: £17,000 per annum. - Quarterly performance bonus: up to £5,000 per annum, giving potential annual earnings of up to £22,000. - Hours: 30 hours per week — Monday to Thursday, 10:00am to 6:00pm (GMT/BST). - Fully remote — work from anywhere in the United Kingdom. - Apprenticeship framework with structured learning and a direct pathway to a permanent role. How to Apply To apply, submit a link to your GitHub profile, a portfolio of commercial Unity work, or published game credits for a project you contributed to, including your name. Shortlisted applicants will be asked to complete a technical programming task in the Unity engine. The task is designed to assess your practical C# ability and pipeline understanding, and should take approximately 4 hours to complete. Equal Opportunities Virtual Reality Jam Ltd is an equal opportunities employer. We are committed to creating an inclusive environment for all employees and applicants and will consider all applications regardless of age, disability, gender identity, race, religion or belief, sex, or sexual orientation. We particularly encourage applications from groups historically under-represented in the games industry. This role is open to candidates with the right to work in the United Kingdom. We are unable to provide visa sponsorship for this position.