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Tycer Media Limited

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2 open rolesLatest: May 27, 2026, 12:00 AM UTC
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Role Description We're looking for a Video Editor to take ownership of our Roblox video edits from raw footage through to finished product. You'll be working with 40–60 minutes of gameplay footage per video and editing it down into a fast-paced, entertaining final cut, complete with VFX, SFX, music, and PNG Tuber-style character overlays. This is a creative editing role. We're not looking for someone to do a basic trim; we need an editor who can bring energy, comedic timing, and visual flair to every video. If you've edited content in the style of creators like PolarCub, you'll understand the bar we're aiming for. We're currently producing 2 Roblox videos per week, with each edit estimated at around 7 hours. We plan to increase upload frequency, so there's room to grow your hours as the channel scales. Responsibilities - Edit 40–60 minutes of raw Roblox gameplay into polished, entertaining videos - Add VFX, SFX, and music to enhance pacing and engagement - Create and integrate PNG Tuber-style character overlays - Manage your own schedule to deliver within the 48–72 hour turnaround window - Collaborate with the production team on creative direction and feedback - Maintain organised project files and follow established naming conventions Qualifications - Strong creative editing skills with a portfolio that demonstrates energy, pacing, and comedic timing - Proficiency in Adobe Premiere Pro (or equivalent NLE) - Experience with motion graphics, VFX, and SFX integration - Familiarity with PNG Tuber or character overlay workflows - Reliable internet connection and a machine capable of editing 1080p+ footage - Self-motivated — this role runs on your schedule, so you need to manage your own time and hit deadlines without supervision Nice to Have - Experience editing Roblox or gaming YouTube content - Understanding of YouTube audience retention and pacing for younger audiences - Familiarity with After Effects or similar motion graphics tools - Experience working in a remote production team - Knowledge of audio cleanup or normalisation Trial Period All new hires begin with a paid trial period so we can assess fit on both sides before committing to an ongoing arrangement. How to Apply Complete our form below!

Northern America + 1 moreAll locations: Northern America | Europe

Role Description We're looking for a Junior Editor to join our post-production pipeline. You'll be responsible for: - Assembling raw Minecraft footage into structured rough cuts following provided scripts and scene breakdowns - Cutting bad takes, dead air, and unusable footage - Syncing and arranging voice actor audio to the correct scenes and timings - Reviewing assembled edits for errors, continuity issues, and missing assets - Flagging issues and requesting fixes from the production team with clear, specific notes - Communicating with voice actors regarding retakes or audio quality issues - Maintaining organised project files and following established naming conventions - Meeting deadlines consistently within the scheduled working hours Qualifications - Proficiency in Adobe Premiere Pro - Strong understanding of basic editing principles: pacing, continuity, audio sync - Highly organised and detail-oriented — you're catching mistakes, not making them - Clear, professional written communication (you'll be liaising with VAs and production staff daily) - Reliable internet connection and a machine capable of editing 1080p+ footage - Able to commit to the fixed schedule — this is not a "work whenever" role Requirements - Familiarity with Minecraft content or gaming YouTube - Experience working in a remote production team - Understanding of YouTube audience retention and pacing for younger audiences - Basic knowledge of audio cleanup or normalisation How to Apply Send us: - A brief intro, who you are and why this role interests you - Your showreel or 2–3 examples of editing work (YouTube links, portfolio, or similar) - Your availability and confirmation you can commit to the scheduled hours - Your expected rate per assembly

Northern America + 1 moreAll locations: Northern America | Europe
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