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1 open roleTeam 51,200H1B SponsorLatest: Jan 30, 2026, 3:57 AM UTCCompany SiteLinkedIn
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OtherRemoteSeniorTeam 51-200H1B Sponsor

• Develop, design, and maintain modular, scalable rigs for humanoid and non-humanoid characters in Blender. • Build advanced rigging systems including FK/IK switching, squash/stretch setups, constraint-based control systems, space switching, and facial systems using shape keys or blend shapes. • Animate cinematic sequences, character reactions, narrative shots, emotional beats, and gameplay-inspired moments for Treasure Party’s PNP pipeline and marketing videos (UA, ASO, trailers, and promos). • Create and manage a reusable library of motion cycles, action templates, expressions, transitions, and animation building blocks for iterative ad testing. • Work closely with the Creative Director, Lead Artists, and internal partners to maintain consistency, character fidelity, and brand alignment across rigs and animations. • Troubleshoot rigging and animation issues across Blender workflows, ensuring scenes are optimized and assets transfer cleanly between artists. • Optimize rigs for performance, animator usability, and compatibility with internal and external contributors. • Maintain clean hierarchies, naming conventions, rig documentation, and scalable systems for long-term creative growth. • Participate in creative reviews and provide input to improve animation quality, scene layout, lighting, camera work, and production methods. • Provide feedback and support for vendor teams, ensuring external rigs and animations meet internal standards.

United States
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