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Gravity Well

Remote Jobs

Brand new AAA studio in Los Angeles, founded by Respawn alumni Drew McCoy and Jon Shiring

5 open rolesTeam 11,50Since 2023H1B No SponsorLatest: May 14, 2026, 11:34 PM UTCCompany SiteLinkedIn
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5 Jobs

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UI/UX Designer

Gravity Well

Brand new AAA studio in Los Angeles, founded by Respawn alumni Drew McCoy and Jon Shiring

Product Designer13 days ago
Full TimeRemoteSeniorTeam 11-50Since 2023H1B No Sponsor

• Create the look and feel of the game’s user interface including composition, visual hierarchy, typography, color and animation. • Support development by designing menus, interaction flows from wireframes, and storyboards to in-game implementation. Experience with Unreal Engine is beneficial. • Create satisfying and compelling experiences for players through the organizing and structuring of information within the interface to make it easy for players to find what they need. • Work together with designers, artists, engineers, and other relevant stakeholders to develop game features through the lens of the end user experience. • Help make strategic UI design and UX decisions, from launching the game through until the end of a session.

California
$110K - $135K / year
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Animator

Gravity Well

Brand new AAA studio in Los Angeles, founded by Respawn alumni Drew McCoy and Jon Shiring

3D Artist13 days ago
Full TimeRemoteSeniorTeam 11-50Since 2023H1B No Sponsor

• Create and implement compelling and high quality animation for narrative and gameplay moments. • Participate in Animation reviews to help maintain and improve animation quality and consistency across the project. • Work with the Animation Director, technical art and engineering teams to develop and maintain the animation content pipeline from content creation to engine integration and testing. • Work effectively with narrative, designers, artists, engineers and other team members to implement compelling narrative and gameplay experiences. • Write clear, concise documentation and provide training to ensure the team understands and can effectively use the animation pipeline and tools.

California
$110K - $135K / year
Job Closed
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Concept Artist

Gravity Well

Brand new AAA studio in Los Angeles, founded by Respawn alumni Drew McCoy and Jon Shiring

2D Artist13 days ago
Full TimeRemoteSeniorTeam 11-50Since 2023H1B No Sponsor

• Create, explore, and develop concept art for environments, props, vehicles and characters. • Collaborate closely with our Art Director and designers as you help bring the game to life. • Collaborate with the 3D artists working from your designs, helping them achieve the vision laid out in the concept art. • Ensure that all concept related images are organized, current, and available to the team. • Help playtest the game, giving feedback as we develop projects together. • Consider gameplay needs and the player’s perspective as you design the look of the game world.

California
$100K - $135K / year
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Principal Engineer – Rendering, Graphics, Core

Gravity Well

Brand new AAA studio in Los Angeles, founded by Respawn alumni Drew McCoy and Jon Shiring

Full TimeRemoteLeadTeam 11-50Since 2023H1B No Sponsor

• Contribute to all areas of code as part of a strong generalist engineering team. • Write C++ and a custom game scripting language to modify existing low level Unreal Engine features or create entirely new ones to execute the game’s overall vision. • Own our run-time graphics / rendering code for our title. • Work directly with other departments to help us make a game that looks great and runs great. • Give meaningful feedback on all aspects of the game and contribute ideas to enrich our game and the world in our new IP. • Help create an inclusive and collaborative development culture within the team. • NOT be encouraged to crunch or work overtime.

United States
$190K - $210K / year
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VFX Artist

Gravity Well

Brand new AAA studio in Los Angeles, founded by Respawn alumni Drew McCoy and Jon Shiring

3D Artist161 days ago
OtherRemoteSeniorTeam 11-50Since 2023H1B No Sponsor

• Create beautiful, stylized and performant visual effects for real-time gameplay. • Create VFX for both gameplay and immersive environments. • Collaborate directly with other artists, designers and engineers to solve VFX needs. • Work closely with the Art Director and other VFX artists to help keep quality and style consistent across all environments. • Write clear, concise documentation and provide training to ensure the team understands and can effectively use any VFX pipeline and tool created.

California
$100K - $125K / year
Job Closed