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Devoted Studios

Creating equal opportunity for talent to work on games of their dreams

GM – Head of Studio

GMGeneralFull TimeRemoteLeadTeam 51-200H1B No SponsorCompany SiteLinkedIn

Location

Canada

Posted

7 days ago

Salary

0

Seniority

Lead

Postgraduate Degree10 yrs expEnglishPMP

Job Description

GM – Head of Studio

Devoted Studios

• Define Studio Vision: Develop and communicate a clear vision for the studio, aligning it with the company's overall goals and objectives. • Strategic Planning: Formulate strategic plans to guide the studio's growth, development, and market positioning. • Identify Opportunities: Explore and identify new business opportunities, partnerships, and potential areas for growth. • Drive day-to-day studio operations and cross-department collaboration: oversee IT, Legal, Production, HR, Recruitment. • Drive operational efficiencies, quality, and cost reduction: Streamline operations within the service departments; ensure that processes are efficient, well-defined, easily adopted, and quickly learned by new team members. • Drive company’s quarterly and yearly OKR: Develop, implement and monitor a system of operational KPIs across departments, ensuring the company’ system of operational KPIs is aligned with the company's strategy and scale plan. • Establish effective process-level cooperation with the CEO, CFO, Head of BD, Production, Marketing aimed at scaling and growing revenue and margins. • Build and Lead Teams: Drive recruitment, hire, and management of an extraordinary team of professionals that love what they do and are excited to drive excellence on each level of the company. • Team Culture: Foster a culture of curiosity, accountability and teamwork, that encourages efficiency and innovation. • Professional Growth: In collaboration with HR drive support ongoing training and professional development opportunities for studio employees. • Talent Retention: Foster an environment that promotes employee satisfaction and retention. • Develop and execute Studio strategy to achieve revenue and margin targets: services portfolio strategy, pricing strategy, capacity management and hiring strategy, target Studio org. chart and management org. structure. • Take ownership of (assume responsibility over) the Studio P&L: Decompose budget targets and execution responsibility to specific Studio-level key management positions; in collaboration with the CFO provide monthly Studio management reporting, quarterly Studio forecasting, and annual Studio budgeting processes, to track revenue and margins consistently. • In collaboration with the Head of Production establish effective capacity planning tools, capacity, and bench risk management frameworks, aligned with the strategy and budget targets; Partner with the CFO and CEO to establish effective motivation plans and bonus systems linked to sales, revenue, and margins.

Job Requirements

  • Must have experience working as a senior leader in a co-development or service based company.
  • Proven experience as a GM, Head of Studio or relevant role, with solid experience as a Project Manager, Producer and/or PMO in the video games industry.
  • Strong tactical acumen, with the ability to foresee potential issues and create strategic plans to overcome them. Proven track record strategic planning and business growth.
  • Strong revenue knowledge and headcount growth
  • Driving operational efficiencies, quality and cost reduction.
  • Developing and implementing effective growth strategies
  • Working knowledge of data analysis and performance/operation metrics.
  • Experience with Big4 audits
  • Experience with IT/Business infrastructure.
  • Experience in recruiting, developing, and overseeing a performance-driven team.
  • Adept at strategic decision-making and problem-solving.
  • Understanding of advanced business planning and regulatory issues.
  • Excellent organizational and leadership abilities.
  • Strong written and verbal communication skills.
  • PMP certification is a plus
  • MSc/MBA is a plus.
  • Proven leadership background in game development and 3-4 years experience at a service provider: full cycle game development, codev or art outsourcing studios
  • 10+ years of experience in the games or entertainment industry, including extensive hands-on production or project management work.
  • 6+ years in an executive or senior leadership role such as General Manager, Head of Studio, or Head of Production.
  • Track record of success managing large cross-functional teams and delivering multiple projects across various platforms.
  • Experience in service-oriented environments (e.g., outsourcing, co-development, or art service studios) as a Project Manager, Producer, or Executive Producer at a well-recognized company.
  • Strong strategic mindset, business acumen, and ability to balance creative vision with operational excellence.

Benefits

  • Strong and enthusiastic team – you will have the opportunity for knowledge sharing, learning, and professional self-development
  • Interesting and challenging tasks – solve diverse and challenging issues, communicate with people within the company as well as with our partners;
  • Convenient working conditions – remote work, the opportunity to build your own working day with flexible working hours
  • А chance to work in a highly professional and dynamic team working with a wide range of International Game Production projects, attractive remuneration package, and opportunities to develop professionally.

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