Forging alternate worlds that deepen players’ lives.
Temporary – Technical Artist, Environment Tool
Location
Canada
Posted
59 days ago
Salary
$32 - $46 / hour
Seniority
Senior
Job Description
Temporary – Technical Artist, Environment Tool
Singularity 6
• Develop and maintain pipeline tools for environment artists and technical artists. • Collaborate closely with engineers, environment artists, and design teams. • Contribute to improving artistic workflows and processes. • Participate in profiling and performance optimization in Unreal Engine. • Support content integration by helping artists debug and resolve technical issues. • Document tools and workflows. • Prototype new ideas.
Job Requirements
- You have experience as a technical artist in game development with Unreal Engine.
- You are proficient in C++ for Unreal Engine or in advanced Unreal Blueprint scripting.
- You are familiar with game asset pipelines.
- You know how to strike the right balance between artistic needs and technical constraints.
- You are skilled at collaborative problem solving.
- You are curious, proactive, and motivated to learn from other technical artists and engineers.
- You are known for taking initiative.
Benefits
- Remote work permitted in Canada (eligible province: Quebec)
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