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Gameplay Motion Designer – Unity
Location
Philippines
Posted
131 days ago
Salary
0
Seniority
Senior
Job Description
Gameplay Motion Designer – Unity
Hire Overseas
• Design and implement animations, transitions, and motion systems inside Unity • Create motion for gameplay moments, UI interactions, menus, and state changes • Ensure motion feels responsive, readable, and aligned with gameplay pacing • Optimize animations for performance across mobile devices • Collaborate with engineers to ensure motion systems are scalable and maintainable • Troubleshoot animation, performance, or integration issues across devices • Build reusable animation systems and templates for consistent execution • Partner with product designers, engineers, and game designers to align motion with intent • Refine motion timing, easing, and transitions to improve clarity and feel • Help test and iterate based on player feedback and performance data
Job Requirements
- 5+ years** of experience in motion design, technical art, or animation for games
- Strong hands-on experience working inside **Unity**
- Deep understanding of animation principles, timing, and visual hierarchy
- Experience implementing motion through Animator Controllers, timelines, or similar systems
- Ability to balance creative intent with technical constraints and performance needs
- Clear communication and comfort collaborating with cross-functional teams
Benefits
- You will be paid in **USD** (bi-monthly: every 15th and 30th)
- Up to **14 days** of Paid Time Off annually (starting Day 1)
- Observance of **Holidays** per company guidelines
- 100% remote setup** so you can work wherever you’re most productive
- Work on a globally licensed football game with real players and teams
- High ownership role shaping the visual feel of a live, consumer-facing product
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