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Gameplay Motion Designer – Unity

Game EngineerSoftware EngineerFull TimeRemoteSeniorTeam 1-10Since 2023H1B No SponsorCompany SiteLinkedIn

Location

Philippines

Posted

131 days ago

Salary

0

Seniority

Senior

5 yrs expEnglishUnity

Job Description

Gameplay Motion Designer – Unity

Hire Overseas

• Design and implement animations, transitions, and motion systems inside Unity • Create motion for gameplay moments, UI interactions, menus, and state changes • Ensure motion feels responsive, readable, and aligned with gameplay pacing • Optimize animations for performance across mobile devices • Collaborate with engineers to ensure motion systems are scalable and maintainable • Troubleshoot animation, performance, or integration issues across devices • Build reusable animation systems and templates for consistent execution • Partner with product designers, engineers, and game designers to align motion with intent • Refine motion timing, easing, and transitions to improve clarity and feel • Help test and iterate based on player feedback and performance data

Job Requirements

  • 5+ years** of experience in motion design, technical art, or animation for games
  • Strong hands-on experience working inside **Unity**
  • Deep understanding of animation principles, timing, and visual hierarchy
  • Experience implementing motion through Animator Controllers, timelines, or similar systems
  • Ability to balance creative intent with technical constraints and performance needs
  • Clear communication and comfort collaborating with cross-functional teams

Benefits

  • You will be paid in **USD** (bi-monthly: every 15th and 30th)
  • Up to **14 days** of Paid Time Off annually (starting Day 1)
  • Observance of **Holidays** per company guidelines
  • 100% remote setup** so you can work wherever you’re most productive
  • Work on a globally licensed football game with real players and teams
  • High ownership role shaping the visual feel of a live, consumer-facing product

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