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Senior Game Designer

Location

United Kingdom + 9 moreAll locations: United Kingdom | Germany | France | Sweden | Poland | Italy | Netherlands | Turkey | Spain | Ecuador

Posted

144 days ago

Salary

0

Seniority

Senior

Job Description

Senior Game Designer

UserWise Services

Role Description We’re looking for a Senior Game Designer to join and help us on our adventure to make great player-centric experiences! This is a full-time, remote position open to candidates based in the EU or Turkey. Join a globally distributed team working at the forefront of game innovation. We’re looking for creative, self-driven, and collaborative problem-solvers. Key Responsibilities - Design and develop core-loops, systems, gameplay, and rewards for casual/hybrid casual games. - Own feature designs and drive it through the production cycle into release and live-ops. - Collaborate with Design & Product Management to brainstorm, design, and iterate on features. - Collaborate with UX and UI to build wireframes and flows that accentuate the feature design. - Work with developers to ensure that designs are translated into code as per spec. - Develop post-launch/live-ops features by integrating events to support the game throughout its life-cycle. - Pitch, communicate, and maintain a holistic view of the game design to facilitate production and vet ideas. - Pitch and suggest ideas that can help overcome complex problems to create a better player experience. - Deconstruct competitor game systems, loops, & features. Qualifications - Minimum of 3 years experience in designing features and building games for live-service games. - Extensive understanding, skills, and experience with core-loop, gameplay, and systems design. - Proven success in gameplay, game system design, balancing, and live-ops strategies. - Experience on game engines like Unity is a plus. - Player centric design and strong player empathy. - Understanding other design areas outside gameplay and systems is a plus. - Passion for playing and making games. - Knowledge in latest mobile gaming trends. - Excellent communication and interpersonal skills. - English is the primary working language; candidates must be fluent in spoken and written English. Benefits - Market competitive, tax-free USD salaries. - Paid Time Off. - Performance Bonus. - Annual Performance Reviews.

Job Requirements

  • Minimum of 3 years experience in designing features and building games for live-service games.
  • Extensive understanding, skills, and experience with core-loop, gameplay, and systems design.
  • Proven success in gameplay, game system design, balancing, and live-ops strategies.
  • Experience on game engines like Unity is a plus.
  • Player centric design and strong player empathy.
  • Understanding other design areas outside gameplay and systems is a plus.
  • Passion for playing and making games.
  • Knowledge in latest mobile gaming trends.
  • Excellent communication and interpersonal skills.
  • English is the primary working language; candidates must be fluent in spoken and written English.

Benefits

  • Market competitive, tax-free USD salaries.
  • Paid Time Off.
  • Performance Bonus.
  • Annual Performance Reviews.

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Role Description We’re looking for a Senior/Principal Game Designer to join and help us on our adventure to make great player-centric experiences! This is a full-time, remote position open to candidates based in the EU or Turkey. Join a globally distributed team working at the forefront of game innovation. We’re looking for creative, self-driven, and collaborative problem-solvers. Key Responsibilities - Design and develop core-loops, systems, gameplay, and rewards for casual/hybrid casual games. - Own feature designs and drive it through the production cycle into release and live-ops. - Collaborate with Design & Product Management to brainstorm, design, and iterate on features. - Collaborate with UX and UI to build wireframes and flows that accentuate the feature design. - Work with developers to ensure that designs are translated into code as per spec. - Develop post-launch/live-ops features by integrating events to support the game throughout its life-cycle. - Pitch, communicate, and maintain a holistic view of the game design to facilitate production and vet ideas. - Pitch and suggest ideas that can help overcome complex problems to create a better player experience. - Deconstruct competitor game systems, loops, & features. Qualifications - 5+ years experience in designing features and building games for live-service games. - Extensive understanding, skills, and experience with core-loop, gameplay, and systems design. - Proven success in gameplay, game system design, balancing, and live-ops strategies. - Experience on game engines like Unity is a plus. - Player centric design and strong player empathy. - Understanding other design areas outside gameplay and systems is a plus. - Passion for playing and making games. - Knowledge in latest mobile gaming trends. - Excellent communication and interpersonal skills. - English is the primary working language; candidates must be fluent in spoken and written English. Benefits - Market competitive, tax-free USD salaries. - Paid Time Off. - Performance Bonus. - Annual Performance Reviews.

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